Real Madrid vs UD Las Palmas stats: How to read them like a pro and boost your game knowledge.

So yesterday I decided to finally dig into football stats properly after watching that Real Madrid vs Las Palmas match. Always saw people throwing numbers around but never really knew what mattered. Started simple – just pulled up the basic stats sheet everyone posts after games.

The Starting Confusion

At first glance, man it looked like alphabet soup. Possession percentages, xG whatever that means, passes completed, dribbles won… total overload. Almost closed the tab right then. But nah, I grabbed a notebook and picked three stats to focus on first: shots on target, pass accuracy in opponent’s half, and duels won.

My Trial-and-Error Process

Checked Madrid’s stats sheet first:

  • Noticed only 4 shots on target despite 60% possession
  • Saw Rodrygo completed just 60% passes in attack third
  • Las Palmas won 55 aerial duels against Madrid’s 32

Made me scribble “why domination but few shots?” in my notes. Then rewound key moments where Madrid lost possession cheaply near the box – suddenly those pass accuracy numbers made actual sense for once.

Real Madrid vs UD Las Palmas stats: How to read them like a pro and boost your game knowledge.

The Lightbulb Moment

Big revelation happened comparing both teams’ pressure stats:

  • Las Palmas made 22 tackles in midfield vs Madrid’s 11
  • Madrid got dispossessed 18 times in central areas

That’s when it clicked – the possession stat became worthless without seeing WHERE they lost the ball. Started sketching pressing traps Las Palmas set that weren’t obvious during live watch. Whole different story from just seeing “Madrid 60% possession”.

Applying To My Sunday League

Took these insights to my amateur team practice today. Made us track just three things during scrimmage:

  • Pass completion when pressed near sideline
  • Second ball recoveries
  • Shots within 5 seconds of winning possession

Changed how we positioned our midfielders completely. Stats stopped being random numbers – became actual puzzle pieces showing where our attacks died. Still got lots to learn but feels like I cracked the beginner code at least!